Vancouver Clubs

Registration for Clubs 2017-2018 is now open!

Register here

Our year-round after-school clubs are a mix of science and engineering through hands-on projects, demos, design challenges, lab tours! All clubs are taught by experienced university students with a passion for their field of study.

Date, Time & Location

2017/2018 Clubs will run every Saturday morning from 10:00 AM to 12:00 PM at the UBC Engineering buildings. Information on the specific location for each club will be emailed out the week before clubs begin.

Fall Session Dates (10 sessions):

September 23, 30
October 7, 14, 21, 28
November 4, 18, 25
December 2

Winter Session Dates (11 sessions):

January 20, 27
February 3, 10, 17
March 3, 10, 17, 24, 31
April 7

DSCN0249Club Descriptions

The activities done at clubs are different each year. Our team of Instructors plan the curriculum on a week-by-week basis so they can tailor each week to fit the clubs participants, so we cannot provide exact schedules. The table below should give you a general idea of the activities we have done in the past.

We bring in mentors or go on a field trip at least once per term, and our camps include a wide range of science and engineering topics. We avoid repeat activities that have occurred in the last two years to avoid kids experiencing the same club (with the exception of some crowd favourites with fresh twists) – so every week, get ready for a brand new week of science and engineering!

 

Club Themes

This is our co-ed club for students in Grades 1-3. This club is all about making Science and Engineering hands-on and fun! In MiniGeers we cover a variety of topics, with new activities in each session and term. Each session will include a mix of games, demonstrations, lessons, and hands-on learning activities.

We offer two different sections of this club: MiniGeers A and MiniGeers B. They will both cover diverse areas of STEM (Science, Technology, Engineering, and Math) to engage our youngest club students. However, they will run different activities, and cater their content to the interests of their students. If you are signing up with a friend, make sure to sign up for the same session.

Activities done in previous MiniGeers sessions include:

  • Electric Powered Cars: Students learn about electricity, and how electrons move in a circuit. They then get to apply that knowledge as they build their own electric powered cars, and race them through obstacles.
  • Animal Adaptations: Students learn about animal features, and how they help them survive in their specific environments. Students are then challenged to create an animal that has features that help it survive in an extreme environment.

 

This is our co-ed club for students in Grades 4 to 6. This club is all about having fun with, and delving deeper into Science and Engineering through hands-on projects. The Imagineers will cover a variety of topics, with new activities in each session and term. This will include a mix of games, demonstrations, lessons, and hands-on learning activities.

Activities in the past have included basic coding, building periscopes, and a zip-line car design challenge.

Innovators is a club for students in Grades 7-9 It includes activities from all streams of STEM (Science, Technology, Engineering, and Math) in the form of hands-on activities, engineering design projects, and student competitions. Through Innovators, you will also be provided with the unique opportunity to be part of the UBC Learning Community and join university student instructors and mentors in enriching and fun activities.

Past activities have included learning about biology through dissections, learning about circuits through bread boarding and soldering, lessons about electrochemical cells, as well as tours of TRIUMF.

For high school students, we run our Masterminds club during the year. This club is for grades 10-12 and includes activities from all streams of STEM (Science, Technology, Engineering, and Math) in the form of hands-on activities, engineering design projects, and student competitions. Through MasterMinds, you will also be provided with the unique opportunity to be part of the UBC Learning Community and connect with Faculty and Students – all of this before beginning university.

In the past, MasterMinds activities have included soldering, self-guided Arduino projects including a binary clock and motorized miniature car, a logic-puzzle based scavenger hunt, Rube Goldberg machines, and a Lego Mindstorms maze competition.

 

The goal of Codemakers is to teach students the principles of Computer Science and Engineering using a variety of different mediums. This will include a mix of projects, games, and lessons both ON and OFF a computer. We ask that all students joining Codemakers have a basic understanding of how to use a computer. Codemakers Jr. is a fun, interactive computational thinking experience for grades 4 and 5 students.

We work to provide content that is unique from our summer camps, so that the Codemakers experience can keep on going! However, similar tools may be used. Some of our favourite resources include: Scratch, Lego Mindstorms, Ozobots, and Arduino. Our Codemakers Clubs are divided by age, however after the first few classes we may adjust students between the two clubs based off of the content that best suits them.

Geering Up is proud to be participating in Codemakers, a national program powered by Actua and Google. Actua’s network members at post-secondary institutions across Canada will empower 100,000 youth with critical computer science skills and prepare them for their future roles as innovators in technology.

The goal of Codemakers is to teach students the principles of Computer Science and Engineering using a variety of different mediums. This will include a mix of projects, games, and lessons both ON and OFF a computer. We ask that all students joining Codemakers have a basic understanding of how to use a computer. Codemakers Sr. is a fun, interactive computational thinking experience for grades 6 to 8 students. They will delve into slightly more complex computer science projects than the Codemakers Jr.

We work to provide content that is unique from our summer camps, so that the Codemakers experience can keep on going! However, similar tools may be used. Some of our favourite resources include: Scratch, Lego Mindstorms, Ozobots, and Arduino. Our Codemakers Clubs are divided by age, however after the first few classes we may adjust students between the two clubs based off of the content that best suits them.

Geering Up is proud to be participating in Codemakers, a national program powered by Actua and Google. Actua’s network members at post-secondary institutions across Canada will empower 100,000 youth with critical computer science skills and prepare them for their future roles as innovators in technology.

I have more questions!

You can reach us at clubs@geeringup.ca or 604 822 2858.